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XAS-1.2 Bohr Wavefunction Adjuster
IconAlliedBohr
The Bohr Wavefunction Adjuster
The Bohr Wavefunction Adjuster
Faction AlliedLogoThumb Allied Nations
Unit Type Truck
Designation Experimental Support
Tier X
Production Building Experimental Workshop
Secondary Ability Switch Soft Armour/Hard Armour modes
Gives target Infantry Armor type/Gives target Heavy Armor type
Cost $1500
Production Time 0:15
Heroic Upgrade N/A
Dev. Status Textured
Country of Origin  GreatBritainthumb United Kingdom
Produced by  United Armour, Leeds/Imperial College, London
Key Features  » Mk 1 Atomic Wavefunction Adjustment Device
 » Multimodal Transmutation Settings
 » Specially Modified Lightweight Chassis
 » 112.5Kw Diesel-Electric Generator
 » Repair Kit (WD40/Duct Tape)

"It's tougher than it looks, eh?"

- Wavefunction Adjuster Operator

Tactical AnalysisEdit

  • Anti-Counter Warfare: The Bohr Wavefunction Adjuster is a Tier X unit like no other. Its primary role is to reverse common hard counters. It can make a tank surprisingly immune to anti-tank shells, or turn infantry into superhumans as normal anti infantry bullets simply bounce off of them.
  • WYSINWYG: The Bohr is armed with a Mk 1 Atomic Wavefunction Adjustment Device. The device has two settings, Soft Armour and Hard Armour, which will switch the target's armour from infantry to tank armour or tank armour to infantry (respectively), making it more or less resistant to certain types of damage.
  • Ages Three and Up: The Bohr is potentially one of the most powerful support units in the Allies' arsenal, however, used incorrectly, and it will do a lot more harm than good. If a careless commander has the wrong mode on, his forces could be utterly decimated.
  • Nope: Attempts to outfit the Bohr with weapon systems have failed catastrophically. After an attempt to outfit the Bohr with a Browning machine gun resulted in bullets having the consistency of jello, the idea was scrapped.

BackgroundEdit

When the Allies first saw the Soviet Iron Curtain device in action, Allied Command was flabbergasted. First seen towards the end of WWII, the device allowed the Soviets to impose the "Will of Stalin" on a unit, rendering them invulnerable for a length of time.

A small team of experts was put together in order to try and understand how the Iron Curtain functioned, and potentially find some flaw in it that they could exploit. The group was based at the Imperial College in London, a location chosen for its scientific and engineering expertise, as well as its relative proximity to the headquarters of Allied intelligence gathering operations in Britain. With intelligence reports coming in from spies all over Europe, it was hoped that it would only be a matter of time before an agent stumbled upon information that allowed the scientists to theorise how the Iron Curtain worked.

Unfortunately, the Soviets were better at hiding their secrets than the Allies gave them credit for. Research in the inter-war period focused heavily on the uncovered concepts of so called "Iron Energy" and molecular harmonic resonance. These proved to simply be misinformation by the Soviets, or misunderstandings by Allied spies. However, the research did result in some interesting spin-offs.

Niels Bohr, an ageing Danish physicist who had fled Europe towards the end of WWII, was attached to the project in 1957. His insights into quantum mechanics allowed one of the more promising spin-offs involving wavefunction harmonics to be expanded upon into a workable concept. The idea involved using a complex system of ultra-cold Bose-Einstein condensates and oscillating electromagnetic fields to alter the stability of the wavefunctions that describe an atomic nucleus. Effectively, an atomic nucleus made up of a given number of particles behaves the way it does because the configuration it is in is the most stable configuration it can occupy. By altering the fundamental wavefunctions of the system, a different stable configuration can be induced.

Although Bohr never lived to see the end result of his work, the Bohr Wavefunction Adjuster was the outcome. Produced in collaboration with United Armour, the Adjuster is capable of generating a field that alters material stability. In its Hard Armour mode of operation, the field is tweaked so that the most stable material is a high strength steel. Materials in the field would remain entirely unchanged, until their stability is disturbed by a destabilizing event, normally an incoming enemy round. The kinetic energy of the round destabilizes the present material, causing it to temporarily transmute into the new, more stable state. The effect would be that a small, thin patch of the original material (in this case, usually flesh, or clothing) would transmute into steel for fraction of a second, just long enough to resist the impact of a bullet. Troops whom this effect was tested on were able to be shot many times by standard anti personnel weaponry, with only mild bruising. Unfortunately, this effect would not stand up to heavier ordnance, and troops that would otherwise have been taking cover from such weapons would be quickly dispatched. Likewise, lighter vehicles exposed to the field have been shown to be resistant to autocannons and light energy weapons, but less able to manoeuvre around anti-tank and energy based weaponry.

Its Soft Armour mode instead alters the most stable state to be that of a gloopy gel-like substance. Heavier ordnance passes straight through the material on contact, with little damage, and the material reforms after the impact. However, the multiple hydrostatic shock-fronts caused by massed small arms fire have been known to seriously distort and damage the gel.

Behind the ScenesEdit

The Bohr is an accepted suggestion by Mad Scientist.

Just the StatsEdit

Bohr Wavefunction Adjuster
Amphibious
Experimental Defensive Support
Cost 1500
Build Time 0:15
Health 100
Speed 60
Armour Type Light Armour
Soft Armour Setting
Buff (Armourtype to Infantry)
N/A
Range 300
RPS N/A
Damage N/A
Suppression N/A
DPS N/A
Hard Armour Setting
Buff (Armourtype to Heavy Armour Omni)
N/A
Range 300
RPS N/A
Damage N/A
Suppression N/A
DPS N/A
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