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Allied Armour Facility[]

Armour Facility
IconAlliedArmour
Armour Facility
An Allied Armour Facility
Faction AlliedLogoThumb Allied Nations
Building Type Production Structure
Function Vehicle Production
Cost 1500
Construction Time 0:20
Power -50
Constructs Armoured Response Vehicle, Assault Striker, Athena Cannon, Guardian Tank, Horizon Artillery Tank, Icarus Mobile AAA, Multigunner IFV, Mirage Tank, MCV, Prospector, Riptide ACV
Dev. Status Original RA3 Building

The Standardised Production Automated Manufacturing Module is probably one of the more revolutionary technologies of the 20th century. Originally developed in the 1940s by International Inc, SPAM was quickly co-opted by the Allied Nations along with the MCV design when the Second World War broke out. Requiring little to no human operation and only a constant supply of processed ore to stamp out a steady supply of parts, the introduction of SPAM modules arguably changed the nature of the battlefield completely.

AlliedArmourFacilityArtwork

The Armour Facility

Even today, it remains a closely guarded secret of the Allied Nations.

ArmorFacility

An Allied armour facility located in the Alpines

Given this secrecy surrounding SPAM modules, many exaggerations about their capabilities have arisen. One of the most common, and most persistent in spite of the Allies' repeated attempts to stamp it out, is the belief that SPAM modules have the capability to produce entire vehicles from nothing but processed ore.

This is of course patently false. SPAM modules, though they have done much to ease the dependency of armies on supply lines, have their limitations. The biggest of these is that they cannot produce anything that is too complex. Though one can employ multiple SPAM modules to produce more complex devices, even then there are limitations. Producing something as complex as a tank, though theoretically possible, would require such a large number of SPAM modules as to be impractical, and it would be considerably slower and less cost-efficient than a factory. Even the "SPAM module-built" Sky Knight UCAVs are in reality mostly assembled from prefabricated, factory-assembled parts.

As such, to call an Allied Armour Facility a "production facility" is not really accurate at all. While Armour Facilities do possess a number of SPAM modules capable of stamping out spare vehicle parts or ammunition, a more accurate comparison would be a repair shop. Vehicles are still brought in from behind the frontlines, whether whole or in pieces; what the Armour Facility does is to service and repair vehicles (or salvage what they can from their wrecks), though it can also act as a storage facility. Relatively minor repairs can be dealt with by the automated Zakmes drones that orbit all Armour Facilities, but in the event that a tank or some other vehicle has suffered extreme damage (usually the point that it has to be towed back by armoured recovery vehicles), it must be brought inside the facility, where the engineers are much better equipped to handle the work of repair.

Armour Facility

Vehicle Production
Cost 1500
Build Time 0:20
Health 250
Power -50
Armour Type Structure
AlliedLogo
AlliedLogo
Allied Nations Peacekeeping Divisions

Italics designate Paradox-Exclusive units and structures.

Infantry Attack DogPeacekeeperJavelin SoldierHeavy DefenderEngineerSpyRiflemanRiot AgentRocketeerTanyaPathfinderRocket Pathfinder
Vehicles MCVProspectorRiptide ACVMultigunner IFVArmoured Response VehiclePavlov Handler TankGuardian TankIcarus Mobile AAAHorizon Artillery TankMirage TankAthena CannonAssault StrikerStewart TankValkyrie Self-Propelled Gun
Experimental Vehicles Particle ExpellerFusion TorchtankBarkhausen ProjectorPlanck CompressorRosen Bridging TankPion Isospin ArrayHiggs MASS TankAres Mobile Solar CannonBohr Wavefunction Adjuster
Aircraft Apollo FighterVindicatorCardinal Transport CopterNightingale CarryallCryocopterLongbow LiberatorCentury Bomber
Heavy Aircraft Pulsar Drone MissileMesofortress GunshipAchilles Superiority FighterHeisenberg Assault CopterQuasar DroneFalcon Command Helicopter
Watercraft DolphinHydrofoilSwan Amphibious PlaneAssault LanderAssault DestroyerSubhunter FrigateAlert IcebreakerAircraft Carrier
Structures Construction YardPower PlantBoot CampOre RefineryArmour FacilityAirbaseStrategic Air CommandSeaportDefence BureauAeronautics ComplexExperimental WorkshopCommand HubChronosphereProton Collider
Defences BarricadeSecurity GateReductMultigunner TurretSpectrum TowerGAP TowerSingularity TowerCryo TowerGrand Collider
Protocols Allied Protocols
Surveillance Sweep/Air Recon SweepChemical MortarsSurgical StrikeAirborne AttackBlitzkrieg!Cryo SatDisinformationGPS LockTime BombChrono SwapWire-Guided Missile StrikeMicrowave BurstGOOP StrikeClockstopShrink VortexChrono Rift
Lore Units Cryo LegionnaireFuture Tank X-1Harbinger GunshipPacifier FAVGrand Cannon
Technologies Spectrum TechnologyCryotechnologyGravametricsChronotechnologyTheoretical TechnologyAutoFix "Zakmes" DroneAllied Small Arms and Equipment
Detailed Information Allied Battle TanksAllied Motor PoolAllied Air ForceAllied NavyAllied Cryo Prison KeepersAllied CharactersAllied Supranational BodiesMembers of the Allied NationsAllied Military-Industrial ComplexMilitary Organisation of the Allied NationsThe World of TomorrowAnalysis of the Allied Nations Peacekeeper Divisions


Confederate Revolutionaries[]

Vehicle Warehouse[]

BigBrotherLittleBrother1
Yeah, I think there's newer pictures.

This article (War Factory), or a section of this article, is about information that has been changed in the lore or the game.

Please change the information here to a more up to date state.


Vehicle Warehouse
IconConfedsWarehouse
File:ConfedWarehouseInGame.png
A Confederate Vehicle Warehouse
Faction ConfederateLogoThumb Confederate Revolutionaries
Building Type Production Structure
Function Combat Vehicle Production
Cost Unknown
Construction Time Unkown
Power Unknown
Constructs Beagle Light Tank, Bulldog Tank Destroyer, Dustrunner Buggy, Jackson APC, Lee AA Half-Track, Mastiff Medium Tank, M100 Artillery Track, Ranger Scout Car, Sidewinder Burrow Tank
Dev. Status In game
Vehicle Warehouse

Warehouses in Confederate bases produce a large variety of vehicles such as the Mastiff tank.

The Mark II Modular Automated Vehicle Warehouse, released in 1951, had a dramatic effect on the nature of warfare. It was once a given that war machines were assembled far behind the lines in cities to be shipped to the front line, but with the development of the SPAM module and other technologies such as robotics, it was suddenly possible to assemble a Mastiff tank in the field in under 18 hours.

Suddenly, no field base was without the ability to be equipped with any military resource it needs. Though most vehicles and munitions are still produced behind the lines, the presence of the Vehicle Warehouse can turn the tide of a battle between two standing forces, or keep an isolated base stocked with the latest equipment.

Behind the Scenes[]

The Vehicle Warehouse is based on the War Factory from Red Alert 1.

The side of the Vehicle Warehouse sports graffiti of President Ackerman with the stencil "Unite!" below it. This is the first instance of graffiti on a Confederate building, and heavily influenced the style of the other structures. The other graffiti found on the warehouse is a bordered image of the Beagle Light Tank surrounded by stars on the front of the garage door.


Service Pad[]

Service Pad
IconConfedsServicePad
File:CR ServicePad.png
A Service Pad on land
Faction ConfederateLogoThumb Confederate Revolutionaries
Building Type Production Structure
Function Support Vehicle Production, Vehicle Repair
Cost Unknown
Construction Time Unknown
Power Unknown
Constructs Ambulance, Demo Truck, Jammer Truck, MCV, Minelayer, PAWI Truck, Remote Car, Transport Truck, Weasel Utility Tank
Dev. Status In game
File:Service Pad.PNG

A Service Pad on water

Before the invention of the unmanned aerial repair drone, Service Pads were a ubiquitous sight on the front lines of the Second World War. With facilities available to repair and refurbish any surface vehicle, the Service Pad and the accompanying remote-control tracked and rubber-hulled repair carts can keep vehicles in tip-top shape. After the war, these structures were common sights as cheap civilian structures set up to service cars and boats in urban centers, as well as a focal point for the Allies' massive Earth Day recycling drives.

Under the Confederate Revolutionaries, Service Pads are extremely important structures that keep the rebel war machine running (somewhat) smoothly. Required for the retrofitting of Combat Vehicles, the Service Pad also deploys Support Vehicles; trucks and other oddities that provide the Revolution with their most predominate irregular warfare elements. Finally, in an ironic nod to the environmental concerns of the Allies, the Confederates have taken to using the Service Pad to recycle their vehicles; with more hulls then working parts, it is not uncommon for a vehicle to be pulled apart so its parts can be used to repair other vehicles.

ConfederateLogo
ConfederateLogo
Confederate Revolutionaries Continental Army

Paradox-Exclusive Faction.

Infantry Guard DogMinutemanAmazon WarriorMortar InfantryMarksmanMechanicThiefDelta RangerTunnel RatDixie
Combat Vehicles Ranger Scout CarDustrunner BuggyBeagle Light TankMastiff Medium TankJackson APCLee AA Half-TrackBulldog Tank DestroyerM100 Artillery TrackSidewinder Burrow Tank
Support Vehicles MCVTransport TruckAmbulanceMinelayerJammer TruckPAWI TruckDemo TruckRemote CarWeasel Utility TankHimmelhammer Van
Aircraft Sparrow Scout HelicopterHawker JumpjetDuster BomberBluejay TransportLongbow Helicopter MK ISkyfortress
Watercraft Patrol BoatTorpedo BoatRazor SubTurtle Mini-SubDestroyerFrigateCruiserOmni-Lander
Structures Construction YardPower PlantTent BarracksRefineryVehicle WarehouseService PadRadar DomeAirpadShipyardPAWI ArrayResonance Jackhammer
Construction Vehicles DozerConstruction Truck
Defences Sandbag WallConcrete WallsSecurity GateCamo PillboxTurretQuad GunLaunch RailPAWI TowerAck-Ack Gun CarriagePumpjack Tower
Protocols Confederate Protocols
Decoy DropHot FeetRebel YellAlways Ready, Always ThereMinedropAir Raid MeasuresSubterranean AmbushBeatdownRadar ScanSabotageDive BombingSensory DeprivationSeismograph Sabotage
Technologies PAWISeismic TechnologyFibre OpticsSpiral TechnologyHubbard DIY FixersConfederate Small Arms and EquipmentGlobal Upgrades
Detailed Information Second American Civil WarThe New UnionConfederate CharactersConfederate Support NetworkLand of the FreeEnvironmental Concern


Soviet Union[]

Tank Factory[]

Tank Factory
IconSovietWarFactory
The Tank Factory
The Tank Factory
Faction SovietLogoThumb Soviet Union
Building Type Production Structure
Function Tank Production
Cost 2000
Construction Time 0:20
Power -50
Constructs Anvil Heavy Tank, Apocalypse Tank, Flak Traktor, Flaming Ivan, Hammer Tank, Mag-Lift Tank, Pincer ICV, Scrapper Tank, Scythe, V4 Rocket Launcher
Dev. Status Original RA3 Building

The Tank Factory (formerly War Factory) was designed by the engineers at Arkhangelsk Tank Plant, intended to quickly produce their incredible tanks in the field. To make everything cheaper, the Tank Factory does not produce any kind of repair drones unlike its counterparts in other powers, so the factory can concentrate solely on bringing new armour straight out onto the battlefield to battle the enemies of the Soviet Union. This function is instead given to Sputnik crews and Crusher Cranes.

One of the latest improvements of the Tank Factory after the end of WWIII was shifting non-tanks to the new Vehicle Factory, caused by the large number of military gear being introduced (or in some cases, reintroduced) into the Soviet arsenal. Since all the schematics could not be held in the factory's sole hard drive, the decision was made to split the schematics into two sets; one for the Vehicle Factory and the armour specialization for the Tank Factory. Soviet Commanders are advised to decide pre-battle which tactic they prefer or build both Factories to get the maximum out of both branches.

The Tank Factory can produce these units:

Just the Stats[]

Tank Factory

Heavy Armour Protection
Cost 2000
Build Time 0:20
Health 300
Power -50
Armour Type Structure

Vehicle Factory[]

Vehicle Factory
IconSoviet
The Vehicle Factory
The Vehicle Factory
Faction SovietLogoThumb Soviet Union
Building Type Production Structure
Function Vehicle Production
Cost 2000
Construction Time 0:20
Power -50
Constructs Alkonost Propaganda Walker, Bullfrog, Dump Truck, Katyusha Truck, MCV, Myeche MML Track, Ore Collector, Perun Tank Destroyer, Sickle, Sputnik, Thresher Battle Walker, Vampire Leech Walker
Dev. Status Modelled

Just the Stats[]

Vehicle Factory

Vehicle Protection
Cost 2000
Build Time 0:20
Health 300
Power -50
Armour Type Structure
SovietLogo
SovietLogo
Soviet Union Red Army

Italics designate Paradox-Exclusive units and structures.

Infantry War BearConscriptFlak TrooperGrenadierCombat EngineerTesla TrooperSoviet SniperCommissarChemical TrooperGagarin X BattlesuitNatashaSpetsnazConscriptnaught
Vehicles MCVOre CollectorSputnikDump TruckBullfrogSickleMyeche MML TrackThresher Battle WalkerVampire Leech WalkerAlkonost Propaganda WalkerPerun Tank DestroyerKatyusha Truck
Tanks Pincer ICVAnvil Heavy TankFlak TraktorHammer TankScytheMag-Lift TankFlaming IvanApocalypse TankV4 Rocket LauncherScrapper TankElephant TankMicrohammer TankLunokhod Tank
Drones Terror DronePhobia DroneToxin DroneCrisis DroneTesla DroneLaika Drone
Aircraft MiG FighterTwinbladeYaK Dive BomberShturmovik Attack PlaneBarrage BalloonKirov AirshipZhukov War Zeppelin
Watercraft StingrayAkula SubOrca LanderManta EkranoplanPotemkin WarshipDreadnoughtHammerhead Ballistic Sub
Structures Construction YardReactorBarracksSmelterTank FactoryVehicle FactoryAirfieldNaval YardSuper ReactorBattle LabIndustrial PlantTelescreen TowerCrusher CraneOutpostIron CurtainVacuum Imploder
Defences BunkerBrick WallFortificationsSecurity GateSentry GunFlak CannonTesla CoilDesolator TowerDrone KennelSledgehammer Disappearing Artillery
Protocols Soviet Protocols
Terror Drone SurpriseFor the Motherland!Concrete GliderDesolator AirstrikePropaganda WarOvercharged CapacitorsMagnetic SingularityMagnetic SatelliteTesla MinesCatalyst MissileOrbital DropSputnik DropSpace MarinesMeans of ProductionScrap DriveSuper Wall
Lore Units Reaper Battle WalkerMortar CycleGrinder TankDesolatorNaval Infantry
Technologies Tesla TechnologyMagnetic TechnologyDesolator DefoliantSoviet DronesGarroch Repair DroneSoviet Small Arms and Equipment
Detailed Information Soviet TanksSoviet Trucks and Light VehiclesSoviet WalkersSoviet Air ForceSoviet NavySoviet Experimental ForcesArmed Forces of the Soviet UnionSoviet CharactersSoviet Union State EnterprisesWorker's ParadiseCommunist Bloc Nations


Empire of the Rising Sun[]

Mecha Bay[]

Mecha Bay
File:IconEmpireMechaBay.png
Mecha Bay
The Mecha Bay
Faction EmpireLogoThumb Empire of the Rising Sun
Building Type Production Structure
Function Mecha Production
Cost 2000
Construction Time 0:20
Power -75
Ability Tier Upgrades
File:UpgradeEmpireTech1.pngFile:UpgradeEmpireTech2.png
Constructs Hanzo Z, Ikiryo Mini-Mecha, King Oni, Kintaro, Mecha Kitsune/Quad Kitsune, Mecha Nezumi/Tank Nezumi, Mecha Tengu/Jet Tengu, Samehada Buster Mecha, Striker-VX/Chopper-VX
Dev. Status Original RA3 Building

One of the Empire's greatest surprises was the placement of Mechas on the battlefield, something that can only be done because of the Mecha Bay. The Mecha Bay, like other Empire unit-producing structures, requires structure-independent upgrades in order to send stronger units to the field.

Mecha Bay

Mecha Production
Cost 2000
Build Time 0:20
Health 300
Power -75
Armour Type Paper

Instant Garage[]

Instant Garage
IconEmpire
EotRS Instant Garage
Faction EmpireLogoThumb Empire of the Rising Sun
Building Type Production Building
Function Vehicle Production
Cost 1500
Construction Time 0:15
Power -75
Ability Tier Upgrades
File:UpgradeEmpireTech1.pngFile:UpgradeEmpireTech2.png
Constructs Auto Go, Isha Vector Jet Tank, Izanagi Devastator Tank, Jishin Buster Tank, MCV, Ore Collector, Sudden Transport, Tanuki Vector Assault, Tedate Projector, Tsunami Tank, Wave-Force Artillery
Dev. Status Conceptual

With the restructuring of the Imperial Self-Defense Force post-war, the Empire needed new facilities to allow the new tactical flexibility offered while still sliding under the Allied sanctions on their military forces. Looking back on the war, the Shogunate realized that their Mecha Bay was too limited in the number of designs it could hold. The solution was specialization; a structure specifically designed to hold the vehicular and armored forces of the Empire.

The Instant Garage is the solution to that problem. Focused solely on the wheeled and tracked designs of the Empire, the Instant Garage offers a commander a new flexibility in synch with the Imperial military doctrine. Now commanders are able to call in both flexible mecha designs and purpose-built vehicles for any battlefield condition.

Instant Garage

Vehicle Production
Cost 1500
Build Time 0:15
Health 250
Power -75
Armour Type Paper
EmpireLogo
EmpireLogo
Empire of the Rising Sun Defence Forces

Italics designate Paradox-Exclusive units and structures.

Infantry Burst DroneImperial WarriorTankbusterMasamuneEngineerHolotree SniperShinobiAshigaru BombardierRocket AngelTsukumogami Proto-SuitBattle PsychicYuriko Omega
Vehicles MCVOre CollectorSudden TransportAuto GoTanuki Vector AssaultTsunami TankJishin Buster TankTedate ProjectorWave-Force ArtilleryIsha Vector Jet TankIzanagi Devastator Tank
Mecha Mecha Tengu/Jet TenguIkiryo Mini-MechaMecha Kitsune/Quad KitsuneStriker-VX/Chopper-VXHanzo ZSamehada Buster MechaKing OniMecha Nezumi/Tank NezumiKintaroSentai Command Mecha
Dedicated Aircraft Raijin X Ground StrikerFujin Variable StrikerHachiman Aerial TransportMasakari Drone Command
Watercraft Yari Mini-SubFukiya HovercraftNaginata CruiserSeawing/SkywingWakizashi Sea TransportShogun BattleshipAerial Battleship Musashi
Structures Construction YardInstant GeneratorInstant DojoInfantry BaseInstant ProcessorMecha BayInstant GarageIncredible Mobile Fortress TatsuSupport AirbaseInstant DocksNanotech MainframeNanoswarm HivePsionic Decimator
Construction Nanocore
Defences Fortress WallNanoscreen WallSecurity GateDefender VXTankbuster TurretDisassembler TowerNoise DetectorWave-Force TowerSpider Hole
Protocols Imperial Protocols
BunrakuSpider NestSpeed ReconSleeper AmbushMotorizationFinal SquadronHot BloodedRetreat Under FireSudden DropoffBalloon BombsNo BarriersPoint Defence Drones
Lore Units Archer MaidenSteel RoninGiga FortressShogun ExecutionerFloating Fortress
Technologies NanotechnologyWave-Force TechnologyPlasma-cutter TechnologyVector JetsKinetic-burst WeaponryPsionicsBreathable LiquidImperial Small Arms and Equipment
Detailed Information Imperial MechaImperial TanksImperial NavyImperial Air ForceImperial Zaibatsu and Military ContractorsImperial CharactersTwilight of the EmpireYakuza


Syndicate Vulcans Forge[]

Vulcans Forge
IconSyndicate
Faction SyndicateLogoThumb Mediterranean Syndicate
Building Type Production Building
Function Vehicle Production
Cost Unknown
Construction Time Unknown
Power Unknown
Constructs Cerberus, Colossus, Gyges, Hydra, Lamia, Medusa, Talos, Testudo
Dev. Status Conceptual
Vulcan was one ugly sucker. Greek mythology goes out of it's way to specifically mention he was a freaky looking cripple with his metalworking ability as his only redeeming skill. Like it's namesake, the Vulcan's Forge is an ugly looking sucker and still makes itself worthwhile on the field. Covered in spare metal, wires, and garish neon for the companies that produce the vehicles made inside, the forge is capable of supporting Legion Security's operations in the field by supplying spare parts and repair services, for a price. Mythology never said Vulcan was an idiot after all.
Production
IconSyndicate
IconSyndicate
IconSyndicate
Hydra Testudo Talos
IconSyndicate
IconSyndicate
IconSyndicate
Lamia Colossus Medusa
IconSyndicate
IconSyndicate
IconSyndicate
None None None
IconSyndicate
IconSyndicate
IconSyndicate
None None None


SyndicateLogo
SyndicateLogo
Mediterranean Syndicate Security Forces

Paradox-Exclusive Faction.

Infantry War WolfAuxiliaryLegionnaire‎HopliteCertamanArgonautImmuneHelios SecuritySatyrCenturionPerseus Battlesuit
Battlesuits Praetorian BattlesuitHercules Heavy ArmourHector Suppression ArmourHarpy Air-Mobile ArmourTitan Security ArmourMars Artillery ArmourSpartan Battle ArmourDryad Support ArmourMinerva
Vehicles Sisyphus Transport TruckConstruction LifterHydraTestudoTalosLamiaColossusMedusaClassics Limo
Aircraft PhoenixChariot TransportFury Combat DroneMercury Uplink CopterAlexander Private JetPegasus Combat Helicopter
Watercraft Man O' WarNeptune SpeedboatScylla SpeedboatILIAD PlatformSiren SubTerramerene GunboatPluto Airmobile SubmarineCadmus Escort Carrier
Structures HeadquartersZero-Point GeneratorAcademyHall of HeroesPharma DispenserVulcans ForgeAerodomeMarinaBlack MarketResearch DepartmentDigitech Aura ProjectorWeather Control Machine
Defences Company HousingMono-Wire WallViaAcropolisGyro TurretRailgun TurretMissile TurretHacker Tower
Protocols Syndicate Protocols
InvestmentService Area ExpansionStructural ReinforcementProtection RacketScout Chip OverdriveHostile TakeoverMan or Machine?Human ResourcesTech ‘Support’Sprawl ApartmentMaterial ScarcityTemptation TyphoonRepair RocketCountermeasuresRoll OutShared ExperiencesLitigationThey Know Too MuchA Golden OpportunityControlled DemolitionNeutralizerThe Long Rain
Technologies GyrojetsRailgunsCyberneticsAurasSyndicate DrugsWeather ControlZero-point EnergySyndicate Small Arms and Equipment
Detailed Information Syndicate Military SubsidiariesSyndicate Civilian SubsidiariesThe SprawlSyndicatus Populusque SprawlusSyndicate Chain of CommandLa Violencia
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